EXERCISE 10: GAME ENVIRONMENT DESIGN

EXERCISE 10: GAME ENVIRONMENT DESIGN
CONSOEUR BENEDICTE J. CABILES - BMMA 1ST YEAR 2ND SEMESTER 


In this final EXERCISE 10: GAME ENVIRONMENT DESIGN, I really want to give off  the theme choice that I have been using for the entire semester. This futuristic and cyberpunk aesthetic has been something fun to explore and play around with. I did also want this final exercise to be fun to make and I really did have an enjoyment in the process of seeing my work come together.

Combining Depth & Perspective with Motion Graphics for this game design, I went with an interior of what seems to be a spaceship in the galaxy far away. Using cold colors such as bluish grey, Deep Purple, Mint Green and Cold Black I was able to create an atmosphere that is chill to look at. This game was mainly about cats in space going through the halls of this spaceship as they battle and pass through some obstacles along the way. I did not go in detail with the animation and kept it simple. For the main title page I did use some glitch elements that would go very well with the "Techno Cat" logo. 



GAME ENVIRONMENT DESIGN




The motion graphics video that I have created is kinda like a simulation of playing the game. I have also used sound effects and background music to accompany the whole visual design and just fulfill that  feeling that I want to portray in this game. Some camera effects such as the rapid shaking to brink action and the zooming in to give emphasis to the detaisl of the environment.


MOTION GRAPHICS DESIGN






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